The Hall of RPG Oddities: The Arduin Grimoire (Okay there is ONE NSFW image in this because I got bored and ran out of pictures). Volume 1 of David Hargrave’s classic Arduin Grimoire series, published in during the Original Dungeons & Dragons period. Old-school D&D at its best!. Often you’ll hear old gamers enthuse about this booklet. Just as often you’ll hear somebody vituperate it as useless. Maybe both are correct.
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Comprehensive conventions for handling the development of split-class characters. And it evidently continues for as long as the caster cares to maintain it! But impact they had, and had it across the gaming world; during my first contact with Wizards of the Coast, I reviewed the draft of their first product, The Primal Orderand had to point out some areas where Arduin’s influence was so strong that they might want to consider some judicious editing!
So what of the book itself? It still amazed me four sessions later when they had gone far and had a mass of handouts full of hints on where to go next and how to get there that a pause in the action triggered a long head scratching session about what to do next.
Once subversive, the Arduin Grimoire’s influence reaches today’s games
Keith rated it it was amazing Nov 09, Cancel reply You must be logged in to post a comment. Hargrave encourages players to own the rules and their games, to tinker, to playtest.
But the specific rules hardly mattered. Sign up for my slightly irregular newsletter, get updates, free stuff, new books and anything else cool that I can think of!
The Arduin Grimoire Volume 1
His grimoure also the original design for the Arduin “Shield” now featured by Emperor’s Choice Games and Miniatures as their trademark.
November 26, at Well, not having known him personally the closest I got was talking to someone from Grimoire Games many years ago I could only go by various secondary sources. His work was, however, based principally upon the medieval fantasy genre.
Includes a Master Map of an area approximately miles square. At fifth level they can use magical swords and a tenth level they can use all magic weapons there is an uncomfirmed report that Gary Gygax experienced a minor stroke when he read that rule. There were few limits. Much criticism was made of Hargrave’s combat mechanics, to the point where many Game Masters simply used either their own versions, grimoirs those of TSR [ citation needed ].
Created by Hargrave as a tongue-in-cheek tribute, the adventure itself was essentially a quest to gain life-prolonging treasure while avoiding Mazmanian’s arduun Avataraarduin extremely powerful Lich -like entity who would either attack or help a party on random percentage roll.
This was about the time that my original group was splitting at the seams after a new group of younger players had joined, bringing a brimoire power-gamer oriented style of play and sending me and my immediate companions off into our own separate group the one where we could adduin unlimited Sleep spells and automatically retired at fifth level. Hargrave immediately gives us a taste of the take-no-prisoners trench warfare that was roleplaying publication in the 70s when he notes: Lists with This Book.
I can honestly say that Dave was a great friend and AG heavily influenced my own arvuin and later writings. New, simple and fair rules for awarding experience. This volume, the first in the two-volume set, contains the following new and improved features: If it is 9 to 12, divide by three, and if it is 13 or greater divide by two. In a fantasy gaming, these creators worry about how magic grimmoire society and culture, and then wind up with worlds like Glorantha or Tekumel.
Spells can be cast at fractional power with similarly fractional mana expenditure — do you round up or down? Greg Espinoza contributed many of the Arduin grumoire and interior illustrations close to 80 pieces from approximately to Over unique treasures, and the tools to create many more.
No wonder humans run the show. Most first level spells, we are told, cost one to one and a half manna points. Arduin was that first game that I thought really went outside of the box.
For instance, the 17th plane of hell features blasted futuristic cities and space ports under a blue-black, moonless sky. Sell us your stuff? I stayed in touch with members of the old group however.
The Arduin Grimoire Volume 1 by David A. Hargrave
Hargrave felt that Stafford had betrayed him over a Chaosium publishing deal, thus grimojre through selectively”. A separate spellfinder, with over a thousand entries. And those non-amateur game designers took on all the trappings of those things that have profit as their main motivational force: Arduin, by its grimoirf nature was and remains lethal in the extreme.
Their contributions continue to be seen in the still-published Runequest and that classic of classics, Call of Cthulhu, a game that is still going strong decades after its original release. According to Stafford, Hargrave was later very upset with himself for having created this spell and for his behavior in the situation.
SpoorWriting Tagged With: And so once more we have the general outline of a decent magic system, but lacking any specifics or exceptions. If so, how much damage is inflicted and does the wand get a save?
Some he may have regretted later, but the bottom line was you could reason with Dave, once you got him to respect your position by standing up to him. My own homebrew settings always had Arduin DNA running through them and somewhere there was always a gate that would have led there if players stumbled across it… even in games of Traveller. February grimoiee, at 7: